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Old Dec 13, 2006, 06:40 AM // 06:40   #1
Ascalonian Squire
 
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Default djinn farming in dasha mission

hiho there
i didnt find an older thread, so how to farm djinns:
i do it in the explorable area of the dasha mission with mo/e with balth spirit, essencebond and blessed aura for maintain enchants, prot spirit, hbreeze and shield of absorpt to stay alive, giving you the ability to tank all the djinns at the dasha start alltogether. so there are 2 slots (including elite) left to kill them, i actually use glyphe of renewal + shiver armor, the first djinns dont get the chance to run away since too much attacks --> too much damage, later you can simply click on them to attack with melee and they wont flee by that (use totemaxe/any +5e 20%ench weap does fine)
i already tried spiteful spirit + rh, but somehow didnt like it, but maybe i just suck ;D didnt like it with soj either. if anyone knows a better method, plz tell me =) my att are
heal 7 + 4
prot 11+3
devine favor 5+3
earth magic 11
not perfect, but does it's job ;>
any improvements are welcome
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Old Dec 13, 2006, 06:50 AM // 06:50   #2
Frost Gate Guardian
 
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Location: The Ebony Citedel Chest
Guild: [TWS] The Warriors Stronghold
Profession: E/
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Quote:
Originally Posted by All the Evil
hiho there
i didnt find an older thread, so how to farm djinns:
i do it in the explorable area of the dasha mission with mo/e with balth spirit, essencebond and blessed aura for maintain enchants, prot spirit, hbreeze and shield of absorpt to stay alive, giving you the ability to tank all the djinns at the dasha start alltogether. so there are 2 slots (including elite) left to kill them, i actually use glyphe of renewal + shiver armor, the first djinns dont get the chance to run away since too much attacks --> too much damage, later you can simply click on them to attack with melee and they wont flee by that (use totemaxe/any +5e 20%ench weap does fine)
i already tried spiteful spirit + rh, but somehow didnt like it, but maybe i just suck ;D didnt like it with soj either. if anyone knows a better method, plz tell me =) my att are
heal 7 + 4
prot 11+3
devine favor 5+3
earth magic 11
not perfect, but does it's job ;>
any improvements are welcome

i think this would run alot faster with SoJ since sliver armor can only hit 1 target each casting and soj affects all who are attacking you.
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Old Dec 13, 2006, 07:03 AM // 07:03   #3
Ascalonian Squire
 
Join Date: Mar 2006
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yepp but though the ones you dont attack run away nevertheless, giving you also less energy
afair they just all healed themselves, at least the saphires with mystiv vitality or something, so you cant really kill them (hit me if i'm wrong, just tried it once or twice and didnt see it working afair), and the diamonds dont die withit since they use their leaders comfort
dont know if the fireguys had selfheal, but since they run away it would be really slow though
edit: i always leave the last 3-4 out, since there it becomes really slow.. ;>
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Old Dec 13, 2006, 08:19 AM // 08:19   #4
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how bout using spoil victor??? it shud work well for a 55'er
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Old Dec 13, 2006, 12:39 PM // 12:39   #5
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Guild: Heroes Etc [HeEt]
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there has been 2 threads showing how to farm djinn so far, my mo/n ss and a n/mo ss(i think)

However, you are much better running a 55 with ss for farming djinn, as the kill speed is much faster than anything else out there.
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Old Dec 13, 2006, 02:42 PM // 14:42   #6
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Quote:
Originally Posted by Priceykins
there has been 2 threads showing how to farm djinn so far, my mo/n ss and a n/mo ss(i think)

However, you are much better running a 55 with ss for farming djinn, as the kill speed is much faster than anything else out there.
Yep! Priceykins is correct on that statement.

you can try the build i use:

HB
PS
SS
Blessed Signet
Watchful Spirit
Mending
ES
BS

Atts are:

13 healing
11 protection
7 divine
12 curse

you should have more then enuff pips to tank and to survive while you are burning
and plus dont over group because a 55 can only tank so much.

P.S. dont fight roaring ethers that has more that one of them in the group
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Old Dec 13, 2006, 04:26 PM // 16:26   #7
Ascalonian Squire
 
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do you take all of them together?
with SS i came along with like 5 djinn or something (only the mob to the right for examble) at the start with shive armor you kill like 3 djinns in 10 seconds, hm
if you take all of them, how do you prevent them from running away and heal??

@ your build, i think with soa you can take a lot more, since no dmg = nn for regen (exept burning, whats covered by hbreeze)
and SS shoudl always gotogether with rh, increasing the dmg bei ugh, 25% or somethin?

Last edited by All the Evil; Dec 13, 2006 at 04:30 PM // 16:30..
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Old Dec 13, 2006, 05:48 PM // 17:48   #8
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Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
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Quote:
Originally Posted by flipfly2004
how bout using spoil victor??? it shud work well for a 55'er
spoil victor
PS
HB
mending
blood renewal
Balth's
essence bond
wallow's bite or the prophecies copy

max blood
9 heal
rest prot

20% enchant recommanded, blood renewal is there for regen
With this you can tank whatever you want. the only groups you can't kill in The Hidden City of Ahdashim are the ones with the mesmer plants.
Try to tank as many as possible when fighting roaring ethers to compensate the huge energy drain
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Old Dec 13, 2006, 06:29 PM // 18:29   #9
Ascalonian Squire
 
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spoil viktor is max 1 kill in 10 secs
i deal with all the guys there, about 9 saphire, 4 ruby and 6 diamond djinns
that means ~ 250 dmg until when you take all the numbers on a screenshot, like i said in the first 15s you should kill like 3 of them (woukd be twice as much as spoil victor, no?)
i ddnt try it with spoil victor by now, but actually i dont think its that much better
and i just tried again with SS, killing saphires is a pain when they run back and heal all the time, you should only kill the one youre hiting with your melee since the rest will flee. SS for that should _not_ be much faster...
if you take all of them togther

edit: tested spoil victor, i dont like it so far :> not as much as silver armor...
some numbers whats faster?

Last edited by All the Evil; Dec 13, 2006 at 07:07 PM // 19:07..
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Old Dec 14, 2006, 08:04 AM // 08:04   #10
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it's about 30minutes to clear the hidden city zone with spoil victor.
the main advantage is that it is health loss, therefore not reduced by angelic bond.
the only boring djinns are the paragon ones, but they only die 10-15secs slower.

And with a FFS of enchanting you can get the 10% recharge...
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